3 ESL Vocabulary Games for Adults with a Lesson Plan
Use adult ESL vocabulary games with practical word sets, fair participation, useful feedback and an adaptable lesson plan.

Choose a small set of useful words, model meaning and use, then build a game around explaining or using them. Finish with an individual check. A winning team alone does not show that every learner knows the words.
A game needs a language aim as well as rules. These three activities move from recalling meaning to choosing words in a situation. Use six familiar target words, not a large unintroduced list. The suggested A2-B2 ranges and timings are estimates; adjust them after checking your learners.
Choose and model the word set
For an everyday shopping lesson, try receipt, refund, exchange, faulty, queue and discount. Check meanings and pronunciation with a learner dictionary. Model a short sentence for each before hiding the support. Distinguish a refund, getting money back, from an exchange, replacing an item with another.
1. Match, cover and explain
Aim: Recall meanings with support gradually removed.
Level: A2-B1. Time: 6 minutes. Grouping: pairs.
Materials: Six word cards and six definition cards. Definitions: purchase record; money returned; replacement with another item; not working correctly; line of waiting people; reduction in price.
Steps: Pairs match the cards, check together, then cover the word cards. Each partner explains three definitions and recalls the words. Reveal a missed card, discuss it and try again later in the round.
Outcome: Each learner attempts three recalls. Check accuracy before repeating; a matched pair alone is not enough.
2. Solve the customer problem
Aim: Use words in a relevant sentence.
Level: A2-B2. Time: 7 minutes. Grouping: pairs.
Materials: Three fictional prompts: a broken kettle with proof of purchase; a shirt needed in a different size; a lower advertised price.
Steps: Partners take turns as customer and assistant. The customer uses at least two target words to make a request; the assistant clarifies it. Rotate roles for a new prompt. Supply frames such as Can I request a...?
Outcome: A meaningful exchange, for example: This kettle is faulty. Here is my receipt. Can I request a refund? No store policy is assumed.
3. Catch and repair the mismatch
Aim: Explain differences between related words.
Level: B1-B2. Time: 6 minutes. Grouping: pairs.
Materials: Two sentences: I got a refund: I swapped the shirt for a larger one without getting money back; the queue made the price lower.
Steps: Pairs identify the mismatched word, repair each sentence and explain why. A2 learners choose between exchange/refund and discount/queue using the definitions. Let pairs compare explanations before teacher feedback.
Outcome: I exchanged it for a larger shirt; the discount made the price lower. Accept other repairs with a clear, consistent meaning.
Adapt participation and difficulty
Let learners think before taking turns. A2 learners can keep definitions or sentence frames visible in the first round. B2 learners can add clarification and use words in a fresh context. Swap who starts so the same person does not always supply the model. Everyone can remain seated.
Online, put cards and prompts in a shared document with separate pair sections. Reveal the word list again during feedback. An optional written turn helps learners participate when audio is unreliable. Use invented purchases so nobody needs to discuss a real complaint or financial situation.
Feedback and review
Notice whether each learner chooses a fitting word and explains its meaning. Correct a mistaken definition before another round reinforces it. During freer dialogue, save minor form corrections for the end unless understanding breaks down. Give one successful example and one repair, then ask learners to use the repaired word again.
A complete 30-minute lesson
- 0-5 minutes: Check and model the six meanings and useful phrases.
- 5-11 minutes: Match, cover and explain.
- 11-18 minutes: Solve customer problems with rotating roles.
- 18-24 minutes: Repair the mismatched sentences.
- 24-27 minutes: Give feedback and retry difficult words.
- 27-30 minutes: Each learner writes one meaning and two original sentences without the list.
Keep the independent sentences as evidence for the next lesson. Revisit difficult words with a changed situation on another day. A correct guess in a game is a useful first step; a new sentence shows whether the learner can select and use the word.
Make the game serve recall and useful language
Keep meaning connected to a situation
Refund means money returned to a customer. Faulty describes an item with a problem, and a receipt records the purchase.
Correct a mismatch before another attempt
The discount made the price lower uses discount, whereas a queue is a line of waiting people. Check an incorrect guess before inviting another recall attempt later.
Share the task without identical support
A2 learners can use phrase frames while B2 learners add clarification. An individual meaning check and original sentence show more than a group score.
Related guides
Continue with English collocations and speaking tasks for adults.
Keep the outcome more important than points
Cooperation as well as competition
Cooperative pair goals can give practice without a leaderboard. If you use points, reward clear meaning and participation rather than speed alone.
A manageable word set
There is no universal number. This lesson uses six so each learner can practise them repeatedly. Reduce the set if learners need more support.
Online participation
Use a shared document for cards and pair responses, keep instructions visible and allow a written turn when audio is unreliable.
Further reading
British Council: vocabulary revision resources; British Council: monitoring. References checked on 10 October 2026. Explanations, examples, sample materials and practice on this page are original.
Keep useful English in practice
Explore Vocabulary and save useful examples in your Word Vault for review.


